The full building has 28000 triangles and was created in 3DS max and rendered in Marmoset Toolbag. Textures and Normal maps were created in Photoshop with the the use of Ndo2.
The full building has 28000 triangles and was created in 3DS max and rendered in Marmoset Toolbag. Textures and Normal maps were created in Photoshop with the the use of Ndo2.